The Heroes choose to meet the Gnoll reinforcements in an adjacent corridor – this eliminates the Gnoll advantage of numbers, and forces them to face the Heroes sturdy melee combatants.
Through judicious use of a healing wand and meaty blows the Heroes quickly dispatch the Gnoll reinforcements.
The Heroes turn their attention to the throbbing sound coming from the great hall. They open the double doors to witness a ritual in progress, carried out by a large Gnoll flanked by two demons, two Gnoll guards and observed by the remains of the prisoners captured from Elsir Vale.
Never ones to shy away from the challenge of evil the party use their moments of surprise to charge at full speed across the chamber to engage the Gnoll leading the ritual.
The Heroes run across the room, mount the steps and attack the Gnoll priest, causing significant but not yet fatal damage. The surprised Gnolls and demons are slow to react and cause little effective injury, however the lowly Dretchs prove to be more resourceful. They use their Stinking Cloud spells to render the area around the alter dangerous: catching Girshi, Tern, Janice & Thorn in the effect.
Kaeraelia continues to fight from the edges for the room, moving and shooting to reduce the number of Dretchs with some success.
All but incapacitated the other Heroes make a tactical retreat to get clear of the Cloud but remain nauseated for some time. During the period of retreat the Gnolls and demons swarm to attack causing considerable damage.
As the nausea comes to an end, Tern calls upon the power of Lanthander to disrupt the ritual and cleanse the altar of Yeenough – the area is filled with the power of the Morning Lord and the ritual and portal appear to falter…